Colonization Games Free

  1. Colonization Games Free Download
  2. online, free Colonization Games
  3. Space Colonization Games Free
  4. Space Colonization Games
  5. Planet Colonization Games
Sid Meier's Colonization
Developer(s)MicroProse
Publisher(s)MicroProse
Designer(s)Jeffery L. Briggs
Douglas Kaufman
Sid Meier
Brian Reynolds
Programmer(s)Brian Reynolds
Artist(s)Barbara D. Bents
Composer(s)
SeriesCivilization
Platform(s)DOS, Amiga, Windows, Macintosh
Release1994 (DOS)
1995 (ports)
Genre(s)Turn-based strategy
Mode(s)Single player

Sid Meier's Colonization is a computer game by Brian Reynolds and Sid Meier released by MicroProse in 1994. It is a turn-basedstrategy game themed on the early European colonization of the New World, starting in 1492 and lasting until 1850. It was originally released for DOS, and later ported to Windows 3.1 (1995), the Amiga (1995), and Macintosh (1995).[citation needed] American video game publisherTommo purchased the rights to this game in 2015 and digitally published it through their Retroism brand.[1]Brass culvert software.

Expand your realm until the whole kingdom is united! In Colonization, your target is to transform the colors of the blocks so that all of them are of the same color. When the game starts, you will be given a large grid which contains numerous color blocks, and the one marked with a flag is your home block. Sid Meier's Colonization. The game begins with the European discovery of the Americas (1500) and continues until approximately the time of the American Revolution (1800). In the beginning of the game you are given a trading/exploration ship and a small group of colonists. You have no knowledge of what lies ahead of your ship. Play Sid Meier's Colonization in your browser on DOS Games Archive.

  1. Solarmax, a free online Strategy game brought to you by Armor Games. Solarmax is a fast-paced, streamlined RTS where quick thinking and aggressive moves are rewarded. Colonize worlds, build ships, destroy fleets, and discover lost alien space stations on your journey through the stars.
  2. Colonization Game. Although the first European explorers and settlers were largely welcomed to what is now the United States of America, their diseases and land grabs put them in open conflict with the native American population and relationships deteriorated over the years as did indigenous numbers with just 250,000 left by the 1890s with pre-Columbus numbers believed to be just short of 18.
  3. Sid Meier’s Colonization game description The game begins with the European discovery of the Americas (1500) and continues until approximately the time of the American Revolution (1800). In the beginning of the game you are given a trading/exploration ship and a small group of colonists.
  4. Plant a foothold in the New World and establish your independence in Sid Meier’s Colonization! Play either the French, English, Dutch, or Spanish colonial powers, each with distinct characteristics and political situations. Customize your games and choose your own level of difficulty so you never play the same game twice.

Colonization is much like a more developed version of Sid Meier's previous game Civilization (1991) in visual design and handling, but the two have marked differences in gameplay. Instead of forging a nation from nothing, the player manages the cross-Atlantic expansion of an established one in the service of the Crown. As the colonies become more self-sufficient their subservience shifts from boon towards bane, and to win the player must ultimately declare independence and defeat the Royal Expeditionary Force in battle.[2]

Colonization games free online

Gameplay[edit]

The main map (DOS version)
A colony producing furs, tobacco, coats, and cigars, among other things (DOS version)

The game begins in 1492. The player controls the colonial forces of either England, France, The Netherlands, or Spain; the other powers are then played by the computer. Each nation has unique abilities that favor certain strategies. There is a choice between a historical map (America) or a randomly generated map (the New World), and players may also construct their own map with the included scenario editor.

Super smash bros brawl free. The journey begins with a ship and two units arriving at the new world; as the ship moves into the unknown, the map is revealed. Subsequently, the player makes landfall, explores the New World, meets the indigenous Indians, builds colonies and buildings, and improves and works the surrounding land. The ship can return to Europe to collect more colonists and sell items.

The colonist can work the immediate land around the colony. Different map squares can yield different resources; for instance, most squares can produce food, while only forests can yield lumber. Harvested resources from the land, such as cotton or tobacco, can be manufactured and converted into commodities, such as cloth and cigars, and either used or sold. The prices of commodities in Europe fluctuate depending upon supply and demand. With money, the player is able to buy goods, fund faster building construction, recruit new colonists, or buy ships and artillery. The king may at different times raise colonial taxes to pay for a war taking place in Europe.

The player is also required to protect their colonies from potential invasion by equipping and stationing soldiers. Moreover, the player manages their citizens, educating them in various skills to increase their productivity in areas such as farming, gathering of resources, or manufacturing.

Players may send missionaries into Indian villages to convert them to Christianity. The Indians may accept and convert, or they may refuse and burn the missionary at the stake. If another colonial power has already established a mission in a village, a missionary may attempt to denounce them as heretics with an equally 50/50 chance of success or failure.

When waging war, the player has a basic colonial army consisting of militiamen, artillery, cavalry, and ships. Weapons and soldiers can be purchased from Europe, however to win independence, the player will need to develop an indigenous armaments industry. Indians will initially only have braves and no horses or guns; over time they may obtain them via trade or defeating colonial forces in battle. Guns and horses must be available in a colony to equip citizens and turn them into a soldier. If a colonial power captures a colony, it will remain in their possession unless it is retaken by force. Indians will destroy a colony if they capture it.

Colonies are preferably put on the coast, although they can be built inland, the player must build wagons to transport goods between colonies. In addition, wagons are necessary to trade with inland Indian villages. Goods may be sold to rival colonial powers, sent back to Europe for sale, or sold to Indian villages.

Colonists come in four types. The first is the basic free citizen, who has no particular skills but may be assigned to any job. If a citizen performs the same job for a certain length of time, the game will upgrade him to a specialist in that particular job. The second is the indentured servant. He is suitable for performing unskilled labor, but less productive at skilled trades. With enough time at a particular job, he may become a free citizen. The third is the petty criminal. Like the indentured servant, petty criminals are only useful for unskilled labor. Petty criminals can eventually become free citizens through military service. If they survive enough battles eventually they are promoted to indentured servant followed eventually by free citizen. All free citizens can become veterans by winning enough battles.

Citizens may also travel to an Indian village and learn a skill from the natives such as tobacco farming. The Indians will not permit petty criminals to live among them, but will teach free citizens and indentured servants. In addition, missionaries may convert Indians to Christianity and convince them to live in the player's towns, where they will be functionally similar to an indentured servant (i.e. good at unskilled labor, poor at skilled trades).

Specialists are citizens who are trained and skilled at a specific profession. These can either be free citizens or indentured servants who learned the profession through time, visiting an Indian village, or they can be pre-existing specialists (obtained via European immigration). Eventually the player can also build schoolhouses where they can teach their citizens to become specialists in specific professions. The player may at any time unassign a specialist and turn him back into an ordinary free citizen.

Colonization games online, free

Each colonial power has certain bonuses that make them unique and different from each other. Aside from European colonial powers, the NPC powers include eight Native American tribes, in four main categories. Each Native American settlement can convert one regular colonist into a specialist. More advanced tribes (Incas and Aztecs) live in larger cities. Analogous to technologies in Civilization,[clarification needed] social and industrial advances are achieved by the addition of 'Founding Fathers' to the 'Continental Congress', which are gained by generating a sufficient number of 'Liberty Bells' through the colonial pride of settlers. These are all named after real historical figures, such as Francisco Vásquez de Coronado and Pocahontas.[citation needed]

One main driving impulse in Colonization is the harvesting of natural resources, such as lumber (for building), ore (for manufacturing), and food (for population growth). Squares on the map have basic values of resource output (depending on the type of terrain and if a river runs through it), but certain 'prime' squares have double or higher output values.

The ultimate goal of the game is declaring independence from the mother country. When the player is producing sufficient Liberty Bells, he may choose to declare independence. He then has to defeat most of the King's army to win, which is not an easy task as the royal army and navy are more powerful than the player's colonial forces.

Development[edit]

Computer Gaming World's 'The Rumor Bag' column reported in April 1994 that 'MicroProse is working on a game like Sid Meier's Civilization that covers the Age of Colonization'.[3]

GOG.com released an emulated version for Microsoft Windows, Linux and Mac OS X in 2012.[4]

Reception[edit]

Reception
Review scores
PublicationScore
CGW[6]
Next Generation[7]
PC Gamer (US)85%[5]

Sales of Sid Meier's Colonization surpassed 350,000 copies by September 1997.[8]

In 1996, Colonization was ranked the fourth best game of all time by Amiga Power.[9] It was named the 52nd best computer game ever by PC Gamer UK in 1997.[10]

Next Generation stated that 'MPS Labs borrowed heavily from classic hits of the past to create a surprisingly addictive title with a flavor all its own.'[7]

Remakes[edit]

FreeCol released in 2003, is an open-source and fan-maderemake of Colonization.[11][12] It is under continued development.

Colonization Games Free Download

The 2008 release Civilization IV: Colonization is a Firaxis remake of the original Colonization for Microsoft Windows. It uses the upgraded Civilization IV engine and features the original gameplay, 3D graphics, an updated AI, and multiplayer support.

References[edit]

  1. ^'Purchase Agreement between Atari, Inc. and Rebellion Developments, Stardock & Tommo'(PDF). BMC Group. 2013-07-22.
  2. ^'Colonization, Sid Meier's'. GOG.com.
  3. ^Swyfte, George Bernard (April 1994). 'Pot Of Hops'. The Rumor Bag. Computer Gaming World. p. 186.
  4. ^'Release: Sid Meier's Colonization'. GOG.com. CD Projekt. May 30, 2012. Retrieved February 26, 2019.
  5. ^Meredith, Gary (January 1995). 'Sid Meier's Colonization'. PC Gamer US. Archived from the original on February 26, 2000.Cite uses deprecated parameter deadurl= (help)
  6. ^Black, Randall (December 1994). 'Toiling for Lady Liberty'. Computer Gaming World (125): 304, 306, 307, 309, 310.Italic or bold markup not allowed in: journal= (help)
  7. ^ abStaff (January 1995). 'Rating; Colonization'. Next Generation (1): 94.
  8. ^'Microprose Ships Conquer the Skies and Conquer the World, Two Compilations of Top-Selling, Award-Winning Simulation and Strategy Games' (Press release). Alameda, California: Microprose. September 16, 1997. Archived from the original on January 20, 1998.Cite uses deprecated parameter deadurl= (help)
  9. ^Amiga Power magazine issue 64, Future Publishing, August 1996.
  10. ^Flynn, James; Owen, Steve; Pierce, Matthew; Davis, Jonathan; Longhurst, Richard (July 1997). 'The PC Gamer Top 100'. PC Gamer UK (45): 51–83.
  11. ^Get Ur FreeCol by Alec Meer on Rock, Paper, Shotgun'it’s an remarkable accomplishment, and I’m very glad it’s out there. [..] FreeCol, though, is here right now, it’s free, it’s stable, it’s pretty much feature-complete and unlike its parent it has multiplayer' (June 12, 2008)
  12. ^A Brief History Of Modern Retro by Alec Meer on Rock, Paper, Shotgun'You may be better off with the open source fan remake, FreeCol.' (March 01, 2010)

External links[edit]

  • Colonization at MobyGames
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Sid_Meier%27s_Colonization&oldid=915372001'

Despite MicroProse's naming conventions (did we really need another game with 'ization' in the title?), this successor to Sid Meier's Civilization empire-builder attempts to embody the spirit of 'Exploration and Conquest of the New World' rather than focus on the entire span of recorded history. As a result, Sid Meier's Colonization has a far more focused sense of gameplay, which can be good or bad depending on personal preference.

The opening theme from Sid Meier's Civilization is re-used almost note for note in the introduction, though the comedic value of its abrupt shift once the cartoon boat reaches the new world and home-spun mountain music begins playing is worth the blatant recycle. However, not quite so forgivable is the use of almost the exact same introductory statement: 'You must forge a new world! A civilization! Oops, we mean, a colony..ization.'

Much like Civilization, the ultimate goal is to build a thriving empire in a strange new world and outdo the competing nations. To this end, you begin with a little schooner full of soldiers and settlers ready to explore and start a potential new metropolis on foreign shores. Complications set in quickly, as interaction with not only the native peoples of the land but also other colonizing countries threaten to undermine and disrupt your colony. And you just started playing!

Comparisons between the two games are nearly unavoidable, particularly considering the quite similar VGA graphics (though definitely upgraded) and overall atmosphere. Differences in concept are noticeable from the start, though. Established powers in Europe already have their own interconnected alliances and economies that have profound effects on the success of your new colony.

online, free Colonization Games

For example, to properly deal with the natives, you often need to barter for their goods and trust. If you load your ship with the finest rum Portugal has to offer (paying ten monetary units each) and the price suddenly drops to five as soon as you leave harbor, odds are that your competitors might have a sudden edge in the trade department. To some players, playing a make-believe primitive stock market to get the most out of the game might not sound like fun but it obviously seemed so to Sid Meier.

Another similarity focuses on having your colonists do some menial labor around their city, while encouraging as much immigration as is humanly possible and dealing with your rivals through treaties or annihilation. Several embellishments in the city screen are evident and your colonists are no longer limited to occupations of farming, tax collection, research or entertainment. Now, any free citizen can choose from a variety of new occupations from blacksmith to missionary with a wide range of jobs in between. However, while the new additions certainly give the game more depth, it also loses a certain amount of simplistic elegance in the process. More time spent on any individual city is less time spent looking at the big picture.

Even with the added complexity of the town screen, though, the ingenious design of Sid Meier and company still shines through but is not nearly as outstanding as Sid Meier's Civilization, due in large part to the heavily borrowed derived gameplay. It is still certainly a worthwhile play, though, while waiting for 'Sid Meier's Californization' to arrive at stores.

Graphics: The graphics are a step up from Sid Meier's Civilization and are quite acceptable overall. The series is not particularly graphics-driven (this is no exception) but provides substance over style.

Sound: While the music cues are occasionally amusing and often appropriate, overall it's not really very exciting. The sound suffers from a similar fate with noises generally sparse and reserved for major events only.

Enjoyment: There is little more fun in theory than designing and overseeing your own empire and that is exactly what Sid Meier's Colonization allows you to do. However, the reality of being the ruler of an empire requires far more work than fun and while Civilization never really showed this in gameplay, Colonization occasionally does remind you of the dry, boring actions you have to do in order to maintain a colony. And where's the fun it that?

Replay Value: Your world never has to be the same twice if you don't want it to be and you can try a multitude of different strategies, using any of the four basic country archetypes in an attempt for ultimate conquest.

This Sid Meier classic is not severely underrated but certainly deserves as much acclaim as his classic Civilization for the novel design and refreshing emphasis on colony development as opposed to military might like Civil War games of yore. Use various specialist units to build and strengthen your colony through trade with Great Britain and native Indians before declaring independence for the final war for freedom. This rare Windows version of the game features sharper graphics and AI than the original DOS release.

Space Colonization Games Free


How to run this game on modern Windows PC?

Space Colonization Games

This game has been set up to work on modern Windows (10/8/7/Vista/XP 64/32-bit) computers without problems. Please choose Download - Easy Setup (214 MB).

Planet Colonization Games

People who downloaded Colonization for Windows have also downloaded:
Civilization 2, Civilization, Civilization: Call to Power, Civilization II: Test of Time, Sid Meier's Civilization 3, Civil War Generals 2, Caesar 3, Age of Empires 2: The Age of Kings